• Shuffling
    back to the 'Quick Tour Classic'

    How does it work?



    A sound is fragmented and the fragments are shuffled in time. You control the durations and attacks of the fragments, their pitches, and their densities.
    The 'fragment' and 'envelope' sliders let you control the size of the fragments and the sharpness of their attacks, the 'delay' slider lets you control how far apart the fragments will be, the 'initial pitch', 'final pitch', and 'random pitch' sliders let you vary the pitches of the fragments, the 'feedback' slider adds reverb, the 'density' slider determines the number of fragments that will be generated ...

    Shuffling RTAS


    RTAS Shuffling

    Shuffling VST


    VST Shuffling