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Shuffling
Classic VST / OSX / XP

Create an unusual resonance or reverberation, fill an audio space with overlapping fragments of a sound, turn a single voice into a crowd ...



How does it work?

A sound is fragmented and the fragments are shuffled in time. You control the durations and attacks of the fragments, their pitches, and their densities.

The 'fragment' and 'envelope' sliders let you control the size of the fragments and the sharpness of their attacks, the 'delay' slider lets you control how far apart the fragments will be, the 'initial pitch', 'final pitch', and 'random pitch' sliders let you vary the pitches of the fragments, the 'feedback' slider adds reverb, the 'density' slider determines the number of fragments that will be generated ...

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